387 lines
10 KiB
Vue
387 lines
10 KiB
Vue
<template>
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<view class="shell">
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<view class="l">
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<!-- 小灯列表 -->
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<view class="lamp" v-for="(item,index) in lamps" :key="item.color" :style="{'background-color': item.color,'box-shadow': '0 0 5px '+item.color}"></view>
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</view>
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<view class="c">
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<view class="HMSM">
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<!-- 背景 -->
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<view class="HMSM-display-bg">
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<view v-for="(shaft,index) in shaftList" :key="index" class="box"></view>
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</view>
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<!-- 奖品列表 -->
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<view class="HMSM-display">
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<view v-for="(shaft,index) in shaftList" :key="index" class="HMSM-shaft"
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:style="{transform: 'translate3d(0, '+translateY[index]+'%, 0)','transition-duration':duration+'ms'}"
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:class="{'roll_animation':(rollState=='start')}">
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<view v-for="(item,shaftIndex) in shaft" :key="item.HMSM_id">
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<image :src="item.img"></image>
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</view>
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</view>
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</view>
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</view>
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</view>
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<view class="r">
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<!-- 小灯列表 -->
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<view class="lamp" v-for="(item,index) in lamps" :key="item.color" :style="{'background-color': item.color,'box-shadow': '0 0 5px '+item.color}"></view>
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</view>
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</view>
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</template>
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<script>
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// 实现原理
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// 就是一个长列表,做一个translateY的位移,然后加上延迟
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// 只要这个列表足够长,设置好动画曲线,就能实现效果了
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export default {
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name: 'HM-slotMachine',
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data() {
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return {
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// 低二/三列开始滚动的延迟
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delay:0,
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// 总的摇奖时间 单位毫秒
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duration: 0,
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// 摇奖方向 可选 up down
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direction: 'up',
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// 摇奖状态
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rollState: 'stop',
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// 奖品列表
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prizeList: [],
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// 位置
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translateY: [0, 0, 0],
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// 滚动列表
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shaftList: [],
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// 控制小灯切换的定时器
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lampTimer:false,
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// 小灯颜色
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lamps:[
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{color:'#97eefb'},
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{color:'#fecc6a'},
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{color:'#fb7c84'},
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{color:'#a097ff'},
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{color:'#fd0100'}
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]
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}
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},
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// #ifdef VUE3
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emits: ['init','roll'],
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// #endif
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methods: {
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// 初始化
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init({
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// 奖品列表
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prizeList,
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// 默认显示奖品
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defaultResults=[],
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// 滚动延迟 默认500ms
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delay = 500,
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// 滚动时间 从开始滚动到所有滚动结束 默认4000ms
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duration = 4000,
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// 滚动方向
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direction = 'up'
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}) {
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// 校验传入参数
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if(typeof delay !=='number'){
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console.warn('delay参数应该传入整型');
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delay = parseInt(delay)
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delay = isNaN(delay)?500:delay;
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}
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if(typeof duration !=='number'){
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console.warn('duration参数应该传入整型');
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duration = parseInt(duration)
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duration = isNaN(duration)?4000:duration;
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}
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if(typeof prizeList !=='object'){
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return console.error('prizeList参数应该传入数组对象');
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}
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if(typeof defaultResults !=='object'){
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return console.error('defaultResults参数应该传入数组');
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}
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if(direction !='up' && direction !='down'){
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return console.error('direction参数应该传入"up"或者"down"');
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}
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// 校验完毕
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this.direction = direction;
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// 最低4秒
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if (duration < 4000) {
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duration = 4000
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};
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// 总时长要扣除延迟滚动那一部分时间
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duration = duration - (delay*2);
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this.prizeList = prizeList;
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let shaftList = [];
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shaftList.length = 3;
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for (let i = 0; i < 3; i++) {
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// 打乱顺序和扩充列表
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shaftList[i] = this.shuffle(prizeList);
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for (let j = 0, len = shaftList[i].length; j < len; j++) {
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shaftList[i][j].HMSM_id = 'id_'+i+'_'+j;
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}
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}
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this.shaftList = shaftList;
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if(defaultResults.length==3){
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this.setTranslateY(defaultResults);
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setTimeout(()=>{
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this.stop();
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},50)
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}{
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if(this.direction == 'down'){
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// 如果是向下滚动,则定位到最底部
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let topY = (this.shaftList[1].length-1)*-100;
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this.translateY.splice(0,3,topY,topY,topY);
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}
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}
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this.$nextTick(function(){
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this.duration = duration;
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this.delay = delay;
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})
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},
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// 摇奖
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roll({
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// 开奖结果
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results = null,
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// 开奖回调
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success = null
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}) {
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if(this.rollState == 'start'){
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return console.warn('正在抽奖哦!');
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}
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if (typeof results != 'object') {
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return console.error('请传入正确的开奖结果参数results');
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}
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this.rollState = 'start';
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// 滚动位置
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let res = this.setTranslateY(results);
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this.lampTimer&&clearInterval(this.lampTimer);
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// 切换灯光
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this.startSwitchLamp();
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setTimeout(() => {
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typeof success == "function" && success(res);
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this.stop();
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}, this.duration + 1000);
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},
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// 设定位置
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setTranslateY(results){
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let res = {
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results: []
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}
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console.log("results: ",results);
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for (let i = 0, len = results.length; i < len; i++) {
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if(this.direction == 'up'){
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// 倒序遍历奖品列表,找出开奖结果的最靠后的下标
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for (let k = this.shaftList[i].length - 1; k >= 0; k--) {
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if (this.shaftList[i][k].value == results[i]) {
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res.results.push(JSON.parse(JSON.stringify(this.shaftList[i][k])));
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// 延迟滚动
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setTimeout(() => {
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this.translateY.splice(i,1,k * -100)
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}, i * this.delay)
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break;
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}
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}
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}else{
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// 顺序遍历奖品列表,找出开奖结果的最靠前的下标
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for (let k = 0,len = this.shaftList[i].length; k < len; k++) {
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if (this.shaftList[i][k].value == results[i]) {
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res.results.push(JSON.parse(JSON.stringify(this.shaftList[i][k])));
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// 延迟滚动
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setTimeout(() => {
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this.translateY.splice(i,1,k * -100);
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}, i * this.delay)
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break;
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}
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}
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}
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}
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return res;
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},
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// 摇奖停止
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stop() {
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this.rollState = 'stop';
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this.lampTimer&&clearInterval(this.lampTimer);
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this.$nextTick(function(){
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let tolerance = (this.shaftList[0].length/this.prizeList.length-1)*this.prizeList.length*100; //公差
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tolerance = this.direction == 'up'&&tolerance||-tolerance
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// 停止滚动之后,位移到 最前面/最后面 对应位置,为下一次摇奖留下滚动空间,实现多次摇奖无缝滚动效果
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for(let i=0,len=this.translateY.length;i<len;i++){
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let topY = this.translateY[i] + tolerance;
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this.translateY.splice(i,1,topY)
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}
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})
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},
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// 两边的小灯切换
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startSwitchLamp(){
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this.lampTimer = setInterval(()=>{
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if(this.rollState != 'stop'){
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// #ifndef APP-PLUS
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if(this.direction == 'up'){
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this.lamps.push(this.lamps.shift())
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}else{
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this.lamps.unshift(this.lamps.pop())
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}
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// #endif
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// #ifdef APP-PLUS
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if(this.direction == 'up'){
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const tmp = this.lamps[0];
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[this.lamps[0],this.lamps[1],this.lamps[2],this.lamps[3]] = [this.lamps[1],this.lamps[2],this.lamps[3],this.lamps[4]];
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this.$nextTick(function(){
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this.lamps[4] = tmp;
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})
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}else{
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const tmp = this.lamps[4];
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[this.lamps[1],this.lamps[2],this.lamps[3],this.lamps[4]] = [this.lamps[0],this.lamps[1],this.lamps[2],this.lamps[3]];
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this.$nextTick(function(){
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this.lamps[0] = tmp;
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})
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}
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// #endif
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}
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},50)
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},
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// 打乱顺序
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shuffle(arr) {
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let tmpArr = JSON.parse(JSON.stringify(arr))
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for (let i = 1; i < tmpArr.length; i++) {
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const random = Math.floor(Math.random() * (i + 1));
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[tmpArr[i], tmpArr[random]] = [tmpArr[random], tmpArr[i]];
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}
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// 保证最低有40个奖品列表,保证滚动摇奖时候效果
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// 如果抽奖总时长比较长时候,请适当调大40
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let len = Math.ceil(40/arr.length); //倍数
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let tmpShaft = [];
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while (len>0){
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tmpShaft.push(...tmpArr);
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len--;
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}
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return JSON.parse(JSON.stringify(tmpShaft));
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}
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}
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}
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</script>
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<style lang="scss" scoped>
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.shell{
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width: 630rpx;
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height: 352rpx;
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background-image: linear-gradient(to right,#6543BC, #754EAE);
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border-radius: 50rpx;
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display: flex;
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align-items: center;
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.l,.r{
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width: 36rpx;
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height: 260rpx;
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: space-between;
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.lamp{
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width: 14rpx;
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height: 14rpx;
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// box-shadow: 0 0 2px rgba($color: #000000, $alpha: 0.5);
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border-radius: 50%;
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}
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}
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.l{
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padding-left: 10rpx;
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}
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.r{
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padding-right: 10rpx;
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}
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.c{
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width: 540rpx;
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height: 270rpx;
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background-color: #8461E9;
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border: solid 1rpx #6443B6;
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// box-shadow: 0 0 2px rgba($color: #000000, $alpha: 0.2);
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border-radius: 30rpx;
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flex-shrink: 0;
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display: flex;
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justify-content: center;
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align-items: center;
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.HMSM {
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width: 510rpx;
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height: 240rpx;
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position: relative;
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.HMSM-display-bg{
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width: 100%;
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height: 240rpx;
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position: absolute;
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left: 0;
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top: 0;
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z-index: 2;
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display: flex;
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flex-direction: row;
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justify-content: space-between;
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.box{
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width: 160rpx;
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height: 240rpx;
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// background-color: #fff;
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background-image: linear-gradient(to top,#E4DEFC, rgba(255,255,255,0));
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box-shadow: 0 0 2px rgba($color: #fff, $alpha: 1);
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border: solid 1px #9d82ea;
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box-sizing: border-box;
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&:first-child{
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border-radius: 20rpx 0 0 20rpx;
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}
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&:last-child{
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border-radius: 0 20rpx 20rpx 0;
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}
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}
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}
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.HMSM-display {
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position: absolute;
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left: 0;
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top: 0;
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z-index: 3;
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width: 100%;
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height: 240rpx;
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overflow: hidden;
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display: flex;
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flex-direction: row;
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justify-content: space-between;
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border-radius: 20rpx;
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.HMSM-shaft {
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width: 160rpx;
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transition-property:none;
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transition-duration:0s;
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&.roll_animation {
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transition-property: transform;
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transition-timing-function: cubic-bezier(0.5, 0, 0.1, 1);
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}
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>view {
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width: 160rpx;
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height: 240rpx;
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display: flex;
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justify-content: center;
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align-items: center;
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overflow: hidden;
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background-color: #fff;
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image{
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width: 160rpx;
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height: 240rpx;
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}
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}
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}
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}
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}
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}
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}
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</style>
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